Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors

In this paper we propose a set of design guidelines in the context of a Parkinson’s Disease (PD) rehabilitation design framework for the development of serious games for the physical therapy of people with PD.

Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors

The game design guidelines provided in the paper are informed by the study of the literature review and lessons learned from the pilot testing of serious games designed to suit the requirements of rehabilitation of patients with Parkinson’s Disease.

Although design guidelines have been proposed before for the design of serious games in health, this is the first research paper to present guidelines for the design of serious games specifically for PD motor rehabilitation.

 

 

 

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Journal

Entertainment Computing

Publication Date

17th of October 2014

Authors

TseklevesTsekleves Emmanuel Tsekleves Design for Health & Wellbeing, Design for Ageing, Design Interactions, Global Challenge Design, Design Fictions, Playful Design, Digital Design