Engaging people with dementia in designing playful and creative practices: Co-design or co-creation?


Stimulating active, social interactions for people with dementia is an important and timely challenge that merits continuing attention in design research. The idea of using participatory co-design to engage people with dementia is attracting increased interest. In this paper, we draw on our qualitative study that used a playful, participatory arts approach to explore the ways co-design could be implemented in a group of 12 people with dementia and their carers, and developed practical recommendations, in the form of a set of playing cards, for other researchers and caregivers to work in similar ways. The emphasis is on the value of play and playfulness, providing a ‘magic circle’ (Huizinga, 1955) that fosters the required conditions for a co-creative, co-design space. This aims to encourage social interaction between people with dementia, to stimulate imagination and creativity; and engage even the most the reticent, less confident members. Our observations, however, suggest that the exact notion and nature of co-design within the context of working with people with dementia is unclear. We critically explore whether such participatory creative practices that engage people with dementia can be considered as purely co-design. In conclusion, we argue that such interaction is better described as co-creation and that this definition can still embrace considerable contribution and involvement by people with dementia in a co-design process.

Engaging people with dementia in designing playful and creative practices: Co-design or co-creation?




Pre-submission paper version



Publication Date

8th of August 2018


TseklevesTsekleves Emmanuel Tsekleves Design for Health & Wellbeing, Design for Ageing, Design Interactions, Global Challenge Design, Design Fictions, Playful Design, Digital Design
Amanda Bingley Amanda Bingley Lecturer in Health Research
Luján EscalanteLuján Escalante Malé Luján Escalante Ethics through Design, Creative Exchange, Digital Public Space, Philosophy of Technology, Feminist Techno-science, Mobilities
Adrian Gradinar Adrian Gradinar Software Developer/PhD Candidate, Lancaster University